Richard LeMarchand
How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.
This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Hardcover | | 9780262045513 | 2021 | 408 |
English | eBook | | N/A | 2021 | 374 |
TAGS
Authors: #RichardLeMarchand
Publishers: #MITPress (The MIT Press)
Languages: #English
Format: #eBook #Hardcover
Accessibility: #EnhancedTypesetting #ScreenReader #TextToSpeech
Year: #Year2021
Genres: #GameDesign #GameStudies
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Games: #ApexLegends (Apex Legends)
#Bastion (Bastion)
#Bemani (#DDR [Dance Dance Revolution])
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#Flow (Flow)
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#FTL (FTL: Faster Than Light)
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#KeefTheThief (Keef the Thief: A Boy and His Lockpick)
#LegacyOfKain (Legacy of Kain: Soul Reaver)
#MarbleMadness (Marble Madness)
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#MonkeyIsland (The Secret
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