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GAME STUDIES
AGAINST FLOW: VIDEO GAMES AND THE FLOWING SUBJECT
NON-FICTION
1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE
GAME DEVELOPMENT
NEVER ALONE: VIDEO GAMES AS INTERACTIVE DESIGN
GAME STUDIES
PLAYING AT A DISTANCE: BORDERLANDS OF VIDEO GAME AESTHETIC
GAME DEVELOPMENT
A PLAYFUL PRODUCTION PROCESS: FOR GAME DESIGNERS (AND EVERYONE)
ART/REFERENCE BOOKS
THE ART OF VIDEO GAMES: FROM PAC-MAN TO MASS EFFECT
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