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METAL GEAR SOLID 3: SNAKE EATER
READY: A COMMODORE 64 RETROSPECTIVE
DARK SOULS: SEMIOTICS OF SILENT NARRATION
VIDEO GAME ALL STARS: THE DIGITAL CELEBRITY
LUDOSOPHY: WHAT PHILOSOPHY HAS TO SAY ABOUT VIDEO GAMES
HISTORY OF GRAPHIC ADVENTURES: THE SIERRA LEGACY
ASSASSIN'S CREED: THE MYTH - INTERACTIVE NARRATION BETWEEN FICTION AND HISTORICAL TRUTH
40 YEARS A GAMER: I MARRIED A PLAYSTATION
PAC-MAN: FROM VIDEO GAME TO CULTURAL ICON
GAME THERAPY: THE USE OF VIRTUAL WORLDS IN HEALTHCARE
STAR TREK: GAMING DIMENSION
AESTHETICS OF VIDEO GAMES: PATHWAYS, EVOLUTIONS, HYBRIDS
ALIENS: INTERACTIVE TERROR
ACTION! LET'S PLAY: THE RELATIONSHIP BETWEEN CINEMA AND VIDEO GAMES
SILENT HILL 2: THE FOG AND THE DARKNESS