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READY: A COMMODORE 64 RETROSPECTIVE

Roberto Dillon, Michael Tomczyk (Foreword)



 

How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special?


This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries.


Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching theC64 influence was.


Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9789811012570

2016

173

English

Hardcover

9789812873408

2014

157

English

eBook

N/A

2014

157

Italian

Paperback

9788865079188

2016

282

OTHER NAMES

  • Ready. Il mondo del Commodore 64

 

TAGS


Publishers: #Springer (Springer) #Universitalia (Universitalia) #VIGAMUS (VIGAMUS, Museo del Videogioco di Roma)

Languages: #English #Italian


Companies:

#Commodore (Commodore)


Public Figures:

N/A


Games:

N/A


Misc:

#C64 (Commodore 64)

#VIGAMUSConsciousGaming (VIGAMUS Conscious Gaming #16)

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