NON-FICTIONCHANGING THE RULES OF THE GAME: ECONOMIC, MANAGEMENT AND EMERGING ISSUES IN THE COMPUTER GAMES INDUSTRY
GAME STUDIESLANGUAGE, GENDER AND VIDEOGAMES: USING CORPORA TO ANALYSE THE REPRESENTATION OF GENDER IN VIDEOGAMES
GAME STUDIESGRADUATE SKILLS AND GAME-BASED LEARNING: USING VIDEO GAMES FOR EMPLOYABILITY IN HIGHER EDUCATION