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VIDEO GAMES AND STORYTELLING: READING GAMES AND PLAYING BOOKS

Souvik Mukherjee



 

The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

9781137525048

2015

246

English

Paperback

9781349580132

2017

246

English

eBook

N/A

2015

246

 

TAGS


Authors: #SouvikMukherjee

Publishers: #PalgraveMacmillan (Palgrave Macmillan)

Languages: #English

Format: #Hardcover #eBook

Accessibility: #TextToSpeech #ScreenReader #EnhancedTypesetting

Year: #Year2015 #Year2017

Genres: #GameDesign #GameStudies #NarrativeDesign


Companies:

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Games:

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