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GENRE AND VIDEO GAME: INTRODUCTION TO AN IMPOSSIBLE TAXONOMY

Felix Schniz



 

This monograph explains video games as multidimensional and deeply changeable concepts as an interplay of three dimensions: In addition to the genre-theoretical hybrid approaches between fiction genre and game genre, there are also social genre complexes that shape the experience of the player, especially in multiplayer games. The video game appears as an objet ambigué: an art object that finally reveals and repositions itself in the process of interaction with the user.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

German

Paperback


9783658272432

2021

160

German

eBook


N/A

2021

160

OTHER NAMES

  • Genre und Videospiel: Einführung in eine unmögliche Taxonomie

 

TAGS


Authors: #FelixSchniz

Publishers: #SpringerNature (Springer)

Languages: #German

Accessibility: N/A

Year: #Year2021

Genres: #GameStudies


Companies:

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Public Figures:

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Games:

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