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MACHINE LEARNING, ANIMATED

  • Writer: Dean Guadagno
    Dean Guadagno
  • 1 hour ago
  • 1 min read

Mark Liu





The release of ChatGPT has kicked off an arms race in Machine Learning (ML), however ML has also been described as a black box and very hard to understand. Machine Learning, Animated eases you into basic ML concepts and summarizes the learning process in three words: initialize, adjust and repeat. This is illustrated step by step with animation to show how machines learn: from initial parameter values to adjusting each step, to the final converged parameters and predictions.


This book teaches readers to create their own neural networks with dense and convolutional layers, and use them to make binary and multi-category classifications. Readers will learn how to build deep learning game strategies and combine this with reinforcement learning, witnessing AI achieve super-human performance in Atari games such as Breakout, Space Invaders, Seaquest and Beam Rider.


Written in a clear and concise style, illustrated with animations and images, this book is particularly appealing to readers with no background in computer science, mathematics or statistics.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

1st Edition

9781032462141

2023

464

English

Paperback

1st Edition

9781032462134

2025

464

English

eBook

1st Edition

9781003380580

2024

464

OTHER NAMES

Machine Learning, Animated

TAGS


Authors: #MarkLiu

Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A


Companies:

N/A


Public Figures: N/A


Games:

#BeamRider (Beam Rider)

#Breakout (Breakout)

#Seaquest (Seaquest)

#SpaceInvaders (Space Invaders)


Misc:

N/A

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