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YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES
SPECTRAVIDEO & MSX COMPLETE USER GUIDE
SAMS TEACH YOURSELF: UNITY GAME DEVELOPMENT IN 24 HOURS
GAME ANIM: VIDEO GAME ANIMATION EXPLAINED
GAMEPLAN 2: JOYSTICKS - AN ILLUSTRATED HISTORY OF GAME CONTROLLERS (1972-2004)
REPAIRING YOUR HOME VIDEO GAME: HOW TO SAVE A BUCK, WHILE YOUR KIDS DRIVE YOU INSANE
THE BOOK OF CP-SYSTEM
GAME ENGINE BLACK BOOK: WOLFENSTEIN 3D
GAME ENGINE BLACK BOOK: DOOM
GAMING HACKS: 100 INDUSTRIAL-STRENGTH TIPS & TOOLS
ANIMATING 2D CHARACTERS FOR GAMES IN BLENDER
ANDROID STUDIO GAME DEVELOPMENT: CONCEPTS AND DESIGN
ALGORITHMS AND NETWORKING FOR COMPUTER GAMES
AI AND ARTIFICIAL LIFE IN VIDEO GAMES
ADVENTURES IN MINECRAFT
ADVANCED GAME DESIGN: A SYSTEMS APPROACH