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BIOGRAPHIES
IN THE FOOTSTEPS OF MIYAMOTO: 1952-1986 - FROM SONOBE TO HYRULE
NON-FICTION
THE STORY OF DONKEY KONG
NON-FICTION
THE STORY OF RARE - VOL. 2: 1997-2007
NON-FICTION
THE STORY OF RARE - VOL. 1: 1983-1996
NON-FICTION
VIDEO GAME OF THE YEAR
GUIDE/HANDBOOK
HOW TO WIN AT DONKEY KONG
GAME DEVELOPMENT
GAME DESIGN DEEP DIVE: PLATFORMERS
NON-FICTION
100 COMPUTER GAMES TO PLAY BEFORE YOU DIE
NON-FICTION
ARCADE MANIA: THE TURBO-CHARGED WORLD OF JAPAN'S GAME CENTERS
GAME STUDIES
EXPLORING VIDEOGAMES WITH DELEUZE AND GUATTARI: TOWARDS AN AFFECTIVE THEORY OF FORM
GAME DEVELOPMENT
BETTER GAME CHARACTERS BY DESIGN: A PSYCHOLOGICAL APPROACH
GUIDE/HANDBOOK
THE VIDEO PLAYER'S BACK-POCKET GUIDE TO DONKEY KONG
NON-FICTION
FUSION ANNUAL 2020
NON-FICTION
ACORN: A WORLD IN PIXELS
GAME STUDIES
FIFTY KEY VIDEO GAMES
NOVELIZATIONS
PATHWAYS TO ADVENTURE - DONKEY KONG 64
NON-FICTION
NES WORKS VOL. II: 1986
NON-FICTION
SUPER NINTENDO LEGENDS
CHILDREN'S BOOKS
DONKEY KONG COUNTRY: RUMBLE IN THE JUNGLE
CHILDREN'S BOOKS
DONKEY KONG COUNTRY
CHILDREN'S BOOKS
DONKEY KONG COUNTRY: RESCUE ON CROCODILE ISLE
NON-FICTION
THE FIRST QUARTER: A 25-YEAR HISTORY OF VIDEO GAMES
GAME DEVELOPMENT
THE ANATOMY OF SUPER MARIO
NON-FICTION
HEY! LISTEN!: A JOURNEY THROUGH THE GOLDEN ERA OF VIDEO GAMES
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