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GAME AI PRO 360: GUIDE TO TACTICS AND STRATEGY

Alex Champandard, Baylor Wetzel, Daniel Brewer, Dave Mark, David Churchill, Eric Johnson, Gijs-Jan Roelofs, Hylke Kleve, Kevin A. Kirst, Kevin Dill, Kyle Anderson, Martin Walsh, Matthew Jack, Michael Buro, Michael Dawe, Michael Robbins, Mieszko Zieliński, Mike Lewis, Remco Straatman, Rich Welsh, Robert Morcus, Sergio Ocio Barriales, Steven Rabin, Tim Verweji



 

Steve Rabin’s Game AI Pro 360: Guide to Tactics and Strategy gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology that covers game AI strategy and tactics. This volume is complete with articles by leading game AI programmers that focus largely on combat decisions made in a wide variety of genres such as RTS, RPG, MOBA, strategy and tower defense games.


Key Features

  • Provides real-life case studies of game AI in published commercial games

  • Material by top developers and researchers in Game AI

  • Downloadable demos and/or source code available online

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9780367150884

2019

258

English

Hardcover

9780367150945

2019

258

English

eBook

9780429054969

2019

258

 

TAGS


Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A

Year: #Year2019


Companies:

N/A


Public Figures:

N/A


Games:

#Killzone (Killzone)

#Paragon (Paragon)

#Prismata (Prismata)

#TomClancy (#SplinterCell [Tom Clancy’s Splinter Cell Blacklist])


Misc:

N/A

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