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YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES
ON VIDEO GAMES: THE VISUAL POLITICS OF RACE, GENDER AND SPACE
GAMER TROUBLE: FEMINIST CONFRONTATIONS IN DIGITAL CULTURE
READY PLAYER TWO: WOMEN GAMERS AND DESIGNED IDENTITY
PLAY LIKE A FEMINIST
GAMING SEXISM: GENDER AND IDENTITY IN THE ERA OF CASUAL VIDEO GAMES
CULTURAL CODE: VIDEO GAMES AND LATIN AMERICA
JAPANESE ROLE-PLAYING GAMES: GENRE, REPRESENTATION, AND LIMINALITY IN THE JRPG
COMMUNITIES OF PLAY: EMERGENT CULTURES IN MULTIPLAYER GAMES AND VIRTUAL WORLDS
HOT TUBS AND PAC-MAN: GENDER AND THE EARLY VIDEO GAME INDUSTRY IN THE UNITED STATES
RISE OF THE VIDEOGAME ZINESTERS
IMAGINE THAT!
OPEN WORLD EMPIRE: RACE, EROTICS, AND THE GLOBAL RISE OF VIDEO GAMES
THE RACE CARD: FROM GAMING TECHNOLOGIES TO MODEL MINORITIES
GAMER GIRLS: 25 WOMEN WHO BUILT THE VIDEOGAME INDUSTRY
COIN-OPERATED AMERICANS: REBOOTING BOYHOOD AT THE VIDEO GAME ARCADE