THE VIDEO GAMES TEXTBOOK: HISTORY • BUSINESS • TECHNOLOGY

Brian J. Wardyga



 

The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles.


Key Features

  • Explores the history of video games, including the social, political, and economic motivations

  • Facilitates learning of material with illustrative timelines, arcade summaries and images

  • Highlights the technical specifications of all major consoles

  • Illustrates the breakthroughs and trends of the gaming market

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9780815390893

2018

426

English

Hardcover

9780815390916

2018

426

English

eBook

N/A

2018

426

 

TAGS


Authors/Narrators: #BrianJWardyga

Publishers: #CRCPress (CRC Press)

Languages: #English

Format: #Hardcover #Paperback #eBook

Accessibility: N/A

Year: #Year2018

Genres: #GeneralHistory #Industry


Companies:

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Public Figures:

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Games:

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Misc:

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