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VIDEO GAME LIBRARY

YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES

THE PUBLISHING CHALLENGE FOR INDEPENDENT VIDEO GAME DEVELOPERS: A PRACTICAL GUIDE

Odile Limpach



 

Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue of current known publishers with some salient characteristics and offers a list of useful publishing tools. Along with showcasing testimonials from several young and seasoned developers on their experiences with publishing and partners and recommendations from renown experts of the industry, this book offers tools, platforms, and guides to game publishing.


Key features:

  • Provides a broad overview of the game publishing market

  • Explores criteria for choosing between a publishing partner or self-publishing

  • Offers case studies and testimonials from indie game developers and publishers about the process.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9780367416720

2020

248

English

Hardcover

9780367416744

2020

248

English

eBook

N/A

2020

248

German

Paperback

9783658296742

2020

241

AUDIOBOOK DETAILS

LANGUAGE

LENGTH

VERSION

NARRATORS

YEAR

English

7.25 hours

Unabridged

Carol Schneider

2021

OTHER TITLES

  • Indie Game Publishing: A Practical Guide for Videogame Developers

  • Publishing-Strategien für unabhängige Spiele-Entwickler: Kriterien und Leitfaden für die Wahl zwischen einem Publishingpartner oder einer Selbstveröffentlichung

 

TAGS


Publishers: #CRCPress (CRC Press) #SpringerNature (Springer Nature)

Languages: #English #German

Year: #Year2020


Companies:

#ARTE (ARTE France)


Public Figures:

N/A


Games:

#Vetronom (Vetronom)


Misc:

N/A

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