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THE COMMODORE 64 ADVENTURER

  • 10 hours ago
  • 1 min read

Bob Chappell




100% Solutions to: Heroes of Karn, Lords of Time, Voodoo Castle and The Count.


How do I deal with the evasive Pirate? What are the passwords to the Invention Rooms? How do I get through the tiny door in the torture chamber? What is the secret of the dusty closet? Adventurers will find the answers to these and many other problems in this guide to four of the most popular adventures for the Commodore 64. There are solutions here to every problem the player will encounter, written in such a way as not to divulge the other secrets of the game. A complete map is provided for each of the adventures.


Bob Chappell is a regular contributor to Personal Computer News and writes the Hugo North Quest Corner adventure column in Your Computer. He has also published two adventure games with Supersoft.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


0-7156-1980-2

1985

128

TAGS


Authors: #BobChappell

Publishers: #Duckworth (Gerald Duckworth & Co. Ltd.)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year1985


Companies: 

#AdventureInternational (Adventure International)

#InterceptorMicros (Interceptor Micros)

#Level9Computing (Level 9 Computing)


Public Figures:

N/A


Games:

#TheCount (The Count)

#HeroesOfKarn (Heroes of Karn)

#LordsOfTime (Lords of Time)

#VoodooCastle (Voodoo Castle)


Misc:

N/A


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