RETRO GAME DEV: C64 EDITION - VOLUME 2

Derek Morris



 

Take your game development knowledge to the next level on the Commodore 64.

Learn advanced development features such as debugging, raster interrupts, sprite multiplexing, and SID music playing. Follow along with the creation of a multi-screen beach bar game and experiment with the tools and code libraries used to create it. If you're ready to master the skills required to produce a production quality retro game, then you've come to the right place! Learn about:

  • VS Code & Kick Assembler

  • Debugging & Profiling

  • Raster Interrupts

  • Sprite Multiplexing

  • SpritePad & CharPad

  • SID Chip Music Playing

  • Assembly Game Coding

  • Multi-Screen Handling

  • And much more…

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9780578850672

2021

150

English

eBook

N/A

2021

150

 

TAGS


Authors: #DerekMorris

Publishers: #SelfPublished

Languages: #English

Format: #Paperback #eBook

Accessibility: N/A

Year: #Year2021

Genres: #Coding #GameDesign #Technical


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#C64 (Commodore 64)

Circular Library
VG Logo.png

THE
VIDEO GAME LIBRARY

YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES