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QUEST GIVING: A POCKET GUIDE FOR MOTIVATING PEOPLE TO DO ARBITRARY THINGS

47 minutes ago
1 min read

Nathan Savant




  • eBook + Paperback Editions
  • Hardcover Edition

Constructing a quest, whether it’s for a video game, a fantasy novel, or an escape room, is a complex process that can be intimidating to approach and master. Whether this is your first time, or you’re a seasoned professional, Quest Giving breaks down the process to its component pieces to rebuild your understanding of quest design from first principles. This book guides you through the process of dissecting quests, then equips you with the tools to recreate them on your own once you understand how they are built. By stripping down quests to their base components, this book allows its reader to reconstruct their own approach and style, giving them the tools required without imposing a workflow. This book will give you the tools you need to understand who a quest was built for, what skills are required to complete that quest, and how best to reconstruct that amazing adventure you read or experienced during your childhood.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9781041328391

2026

156

English

Hardcover


9781041328407

2026

156

English

eBook


9781040968543

2026

164

OTHER NAMES

Quest Giving: A Pocket Guide For Motivating People To Do Arbitrary Things

TAGS


Authors: #NathanSavant

Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A

Year: #Year2026

Genres: #GameStudies


Companies:

N/A


Public Figures:

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Games:

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Misc:

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