PRESS RESET: RUIN AND RECOVERY IN THE VIDEO GAME INDUSTRY

Jason Schreier



 

Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.


The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games -- Bioshock Infinite, Epic Mickey, Dead Space, and more -- on to the shocking closures of the studios that made them, PRESS RESET tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely.


Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games -- and whether the business of making games can change before it's too late.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781538735497

2021

320

English

eBook

N/A

2021

320

Spanish

Hardcover

9788417649906

2022

290

Turkish

Paperback

9786258401738

2022

304

AUDIOBOOK DETAILS

LANGUAGE

LENGTH

VERSION

NARRATORS

YEAR

English

8.25 hours

Unabridged

Ray Chase

2021

OTHER NAMES

  • PRESS RESET - RUINA Y RECUPERACIÓN EN LA INDUSTRIA DE LOS VIDEOJUEGOS

 

TAGS


Authors/Narrators: #JasonSchreier #RayChase (Ray Chase)

Publishers: #GrandCentralPublishing (Grand Central Publishing) #HéroesDePapel (Héroes De Papel) #İthakiYayınları (İthaki Yayınları, İthaki Publications)

Languages: #English #Spanish #Turkish

Format: #Paperback #Hardcover #eBook #Audiobook

Accessibility: #TextToSpeech #ScreenReader #EnhancedTypesetting

Year: #Year2021 #Year2022

Genres: #GeneralHistory #Industry


Companies:

N/A


Public Figures:

N/A


Games:

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Misc:

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