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MASTERING GAME DEVELOPMENT WITH UNREAL ENGINE 5: LEARN THROUGH SAMPLE DATA AND VIDEO PROJECTS

  • Writer: Dean Guadagno
    Dean Guadagno
  • Aug 25
  • 1 min read

Updated: Oct 13

Kazuhisa Minato




Cover of a Japanese book titled Unreal Engine 5で極めるゲーム開発 (Mastering Game Development with Unreal Engine 5). The design features colorful cartoon art of a TV-headed ninja character holding a scroll in front of a shrine-like structure in a lush, fantasy environment. A wizard-like figure and a robot with an antenna also appear in the scene. The cover emphasizes sample data, video learning, and hands-on projects for beginners. Bold, bright text promotes the book’s extensive updates and resources, with phrases like “90% renewal & volume up” and “hands-on video content.”

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Japanese

Paperback


9784862465535

2023

832

Japanese

eBook


N/A

2023

832

OTHER NAMES

Mastering Game Development with Unreal Engine 5: Learn Through Sample Data and Video Projects

Unreal Engine 5で極めるゲーム開発:サンプルデータと動画で学ぶゲーム制作プロジェクト

TAGS


Publishers: #BornDigital (Born Digital [ボーンデジタル])

Languages: #Japanese

Accessibility: N/A

Year: #Year2024

Genres: #Coding


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#UnrealEngine (Unity Engine)

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