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STARTING FROM ZERO! UNITY GAME DEVELOPMENT - YOUR FIRST TEXTBOOK

  • Writer: Dean Guadagno
    Dean Guadagno
  • Aug 9
  • 1 min read

Updated: Aug 13

Hirohasu




Even with zero programming experience, anyone can make—and even sell—a game!


Written by Hirohasu, a popular game developer and YouTuber with over 80,000 subscribers, this beginner-friendly guide walks readers through every step of the process—from coming up with a game concept, to choosing beginner-friendly genres, to promoting and releasing a game without spending extra money.


The book’s main goal is to share the joy of game development and teach the fundamentals in a way that’s easy for complete beginners to understand. Programming explanations are kept to a minimum, so readers can focus on creativity and completing their first projects.


Using downloadable sample files, readers can follow along to create three different types of simple games in Unity, then learn how to publish them to an online store.


Highlights:

  • Learn how to plan a game that has hit potential

  • Create 3 simple games in Unity

  • Understand the basics of promotion and store publishing


Perfect for:

Students or working professionals who want to try game development as a hobby or side project, and beginners curious about Unity.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Japanese

Paperback


9784046072115

2025

248

OTHER NAMES

Starting from Zero! Unity Game Development – Your First Textbook

ゼロからスタート! Unityゲーム開発 1冊目の教科書

TAGS


Authors: #Hirohasu

Publishers: #Kadokawa (Kadokawa)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year2025

Genres: #Coding


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#Unity (Unity)

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