GUNS, GRENADES, AND GRUNTS: FIRST-PERSON SHOOTER GAMES

Mark J. P. Wolf, James Manning, Victor Navarro, Gerald Voorhees, Toby Miller, Josh Call, Gwyneth Peaty, Dan Pinchbeck, Alan Meades, Daniel Ashton, James Newman, Nick Taylor, Evan Snider, Tim Lockridge, Dan Lawson, Stephanie Fisher, Jessy Ohl, Aaron Duncan, Chris Moore, Ryan Lizardi, Timoth Welsh, Katie Whitlock



 

Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty franchises. By applying and enriching a broad range of perspectives, this volume will address the cultural relevance and place of the genre in game studies, game theory and the cultures of game players.


Guns, Grenades, and Grunts gathers scholars from all disciplines to bring the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games. As a genre, FPS games have helped shepherd the game industry from the early days of shareware distribution and underground gaming clans to contemporary multimillion dollar production budgets, Hollywood-style launches, downloadable content and worldwide professional gaming leagues. The FPS has been and will continue to be a staple of the game market.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

9781441142245

2012

448

English

Paperback

9781441193537

2012

448


Circular Library
VG Logo.png

THE
VIDEO GAME LIBRARY

YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES