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GAME DESIGN WORKSHOP: A PLAYCENTRIC APPROACH TO CREATING INNOVATIVE GAMES

Tracy Fullerton



 

This book helps you to create the digital games you love to play, using a non-technical approach to game design without the need for programming or artistic experience.


Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game.


The book puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. It provides you with the foundation to advance your career in any facet of the game industry, including design, producing, programming, and visual design.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

1st Edition

9781578202225

2004

480

English

eBook

1st Edition

N/A

2004

480

English

Paperback

2nd Edition

9780240809748

2008

480

English

eBook

2nd Edition

N/A

2008

480

English

Paperback

3rd Edition

9781482217162

2014

535

English

eBook

3rd Edition

N/A

2014

535

English

Paperback

4th Edition

9781138098770

2018

522

English

eBook

4th Edition

N/A

2018

522

English

Paperback

5th Edition

9781032607009

2024

554

English

eBook

5th Edition

N/A

2024

554

OTHER NAMES

  • Game Design Workshop: Designing, Prototyping, and Playtesting Games

 

TAGS


Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

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