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GAME DESIGN DEEP DIVE: ROGUELIKES

Joshua Bycer



 

Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being more than 30 years old, the roguelike genre remains a mystery to a lot of consumers and developers. Procedural generation, or having the game generate content, has been a cornerstone and point of complexity since its inception. The 2010s saw an explosion of new designs and examples, along with a debate about what a roguelike is. The genre found its way back to mainstream audiences with the award-winning Demon’s Souls and Dark Souls. Since then, roguelikes have revolutionized the way we see and design games. Author and game design critic Joshua Bycer explains the differences between the various roguelike designs and give a detailed blueprint showing what makes the best ones work.

  • The first of its kind talking about the roguelike genre 

  • Examines the design and methodology of roguelike games and the different variations

  • A high-level discussion and breakdown of procedural and random content generation

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9780367638191

2021

120

English

Hardcover

9780367713713

2021

120

 

TAGS


Authors: #JoshuaBycer

Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A

Year: #Year2021

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

#Asura (Asura)

#BreathOfFire (Breath of Fire IV: Dragon Quarter)

#DarkSouls (Demon's Souls)

#DeadCells (Dead Cells)

#DreamQuest (Dream Quest)

#DungeonsOfDredmor (Dungeons of Dredmor)

#EnterTheGungeon (Enter the Gungeon)

#FTL (FTL, Faster Than Light)

#Hades (Hades)

#HandOfFate (Hand of Fate)

#InvisibleInc (Invisible Inc)

#MonsterSlayers (Monster Slayers)

#MonsterTrain (monster Train)

#MysteryDungeon (#Shiren [Shiren the Wanderer])

#Nethack (Nethack)

#Prey (Prey: Mooncrash)

#RogueLegacy (Rogue Legacy)

#SlayTheSpire (Slay the Spire)

#Spelunky (Spelunky)

#Sunless (Sunless Skies)

#TheBindingOfIsaac (The Binding of Isaac)

#ToejamAndEarl (ToeJam and Earl)


Misc:

#GameDesignDeepDive (Game Design Deep Dive)

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