CANDID CONVERSATIONS IN CODE: INTERVIEWS WITH THE FIRST GENERATION OF VIDEO GAME PROGRAMMERS

Ethan Johnson

 

Witness the stories of pure determination which resulted in dozens of the most formative games of the early software era.


Candid Conversations in Code: Interviews With the First Generation of Video Game Programmers features eight such stories of ingenuity and talent to overcome the hurdles of creating an entirely new age for the young medium of video games. Learn how bright young programmers were able to take computer hardware literally millions of times slower than modern processors to produce games with depth and glamour as well as help spell an end to the pure hardware age of game development.


These tales – some of which featured for the very first time – explain the creation of some of the most innovative games of the 1970s. These include console games, arcade games, handheld games, and home computer software just beginning to emerge at the start of their professional careers in video gaming. The reader will also be drawn into the world of companies like Atari, Exidy, Mattel, and Dave Nutting Associates, all with surprising crossovers which paint a picture of an interconnected world in what was a tiny industry of experts at the time.


Games featured include the prototype pinball machine created by Atari, Gun Fight by Midway, and Star Fire by Exidy. Learn the stories about the dawn of the Intellivision, the conversion of Lunar Lander to the arcade, the little personal computer that could, and how the company who created Ultima Underworld managed to get a contract for Madden. Follow the tales of high profile companies to their downfall and how the first generation of video game programmers have worked up to the present day to create new innovations in technology.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

eBook

N/A

2020

421


Circular Library
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