1983: THE YEAR OF VIDEO GAMES IN BRAZIL
- Dean Guadagno
- 7 hours ago
- 2 min read
Marcus Vinicius Garrett Chiado
The year 1983 was part of what became known as Brazil's "lost decade"—a time marked by economic recession, inflation, and hardship for adults. Yet for children and teens, it was a period of fascination and discovery. Video games, as a new form of entertainment and play, arrived in Brazil about seven years after they emerged in other markets, creating a cultural explosion in a very short span of time.
Video games symbolized modernity and became highly coveted, much like today’s smartphones or tablets. Everyone wanted to see, play, and own them. Despite skepticism from some psychologists, there was general agreement that video games improved children's reflexes, dexterity, and reasoning skills.
In 1983: The Year of Video Games in Brazil, the author shines a light on this rich yet often overlooked history. The book explores how the first consoles were launched in Brazil, how local companies entered the market and devised their strategies, and how consumers reacted. It draws extensively on real data and period sources, such as Exame, Veja, Video News, Micro & Video, Video Magia, and the Folha de São Paulo newspaper.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
Portuguese | Paperback | 9758591097012 | 2011 | 108 |
OTHER NAMES
1983: Year of Videogames in Brazil
1983: O Ano dos Videogames no Brasil
TAGS
Authors: #MarcusViniciusGarrettChiado
Publishers: #SelfPublished
Languages: #Portuguese
Format: #Paperback
Accessibility: N/A
Year: #Year2011
Companies:
#BitEletrônica (Bit Eletrônica)
#Coleco (Coleco)
#Dactavision (Dactavision)
#DigiPlay (DigiPlay)
#Diverama (Diverama)
#Fairchild (Fairchild)
#Ford (Ford)
#Magnavox (Magnavox)
#Mattel (Mattel)
#MicrodigitalEletrônica (Microdigital Eletrônica Ltda.)
#Philco (Philco)
#Philips (Philips)
#SayfiComputadores (Sayfi Computadores Ltda.)
Public Figures:
#FranciscoSbragia (Francisco Sbragia)
#MárioSecemski (Mário Secemski)
#JulioAlbertoni (Julio Albertoni)
Games:
#Pong (Pong)
Misc:
#Atari2600 (Atari 2600, Dactari 2600, Dismac VJ9000, DynaVision, Supergame CCE, )
#ColecoVision (ColecoVision, Onyx, Onyx Junior, SpliceVision)
#Fairchild (Fairchild Channel F)
#Intellivision (Intellivision, Digiplay Intellivision II)
#Odyssey (Magnavox Odyssey)
#Telegames (Telejogo, Telejogo II, TV-Jogo 3, TV-Jogo 4, TV-Jogo Formula 1, TV-Jogo Motocross)
#TopGame (Bit Eletrônica Top Game)
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