top of page
Home
About
More
Use tab to navigate through the menu items.
Mail
Year
Language
Popular Publishers
Popular Franchises
Popular Topics
All Books
(9,294)
9,294 posts
Art/Reference Books
(1,364)
1,364 posts
Biographies
(131)
131 posts
Comics / Graphic Novels
(1,441)
1,441 posts
Cookbooks
(71)
71 posts
Game Development
(619)
619 posts
Game Studies
(1,061)
1,061 posts
Non-Fiction
(5,587)
5,587 posts
Novelizations
(1,065)
1,065 posts
Audiobook
(286)
286 posts
Children's Books
(709)
709 posts
Guide/Handbook
(1,294)
1,294 posts
Song Books
(56)
56 posts
NOVELIZATIONS
HALO: CRYPTUM
NOVELIZATIONS
HALO: THE THURSDAY WAR
SONG BOOKS
THE LEGEND OF ZELDA SERIES FOR PIANO/GUITAR
NOVELIZATIONS
HITMAN: DAMNATION
GAME STUDIES
STORY FOR GAMERS? ANALYZING HISTORY REPRESENTATION IN VIDEO GAMES
ART/REFERENCE BOOKS
SHIGENORI SOEJIMA ART WORKS: 2004-2010
GAME STUDIES
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
NON-FICTION
PERSONA 4: OFFICIAL DESIGN WORKS
ART/REFERENCE BOOKS
DISGAEART!!! DISGAEA OFFICIAL ILLUSTRATION COLLECTION
ART/REFERENCE BOOKS
BORDER BREAK ARTWORKS
NON-FICTION
SPECCY NATION: A TRIBUTE TO THE GOLDEN AGE OF BRITISH GAMING
GAME STUDIES
PLAYING ALONG: DIGITAL GAMES, YOUTUBE, AND VIRTUAL PERFORMANCE
GAME STUDIES
GAMING GLOBALLY: PRODUCTION, PLAY, AND PLACE
GAME DEVELOPMENT
A MIND FOREVER VOYAGING: A HISTORY OF STORYTELLING IN VIDEO GAMES
ART/REFERENCE BOOKS
DIABLO III: BOOK OF CAIN
ART/REFERENCE BOOKS
DIABLO III: BOOK OF TYRAEL
NON-FICTION
VIDEO GAME LAW
GAME DEVELOPMENT
GAME DEVELOPMENT TOOL ESSENTIALS
ART/REFERENCE BOOKS
THE ART OF VIDEO GAMES: FROM PAC-MAN TO MASS EFFECT
GAME DEVELOPMENT
RULES OF PLAY: GAME DESIGN FUNDAMENTALS
GAME DEVELOPMENT
THE CROWDFUNDING BIBLE: HOW TO RAISE MONEY FOR ANY STARTUP, VIDEO GAME, OR PROJECT
NON-FICTION
THE HISTORY OF NINTENDO (1980-1991): THE GAME & WATCH GAMES, AN AMAZING INVENTION
NON-FICTION
THE HISTORY OF NINTENDO (1889-1980): FROM PLAYING CARDS TO GAME & WATCH
GAME STUDIES
UNDERSTANDING VIDEO GAMES: THE ESSENTIAL INTRODUCTION
bottom of page