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YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES
PLAYFUL MATERIALITIES: THE STUFF THAT GAMES ARE MADE OF
PLAYING DYSTOPIA: NIGHTMARISH WORLDS IN VIDEO GAMES AND THE PLAYER'S AESTHETIC RESPONSE
TIME AND SPACE IN VIDEO GAMES: A COGNITIVE-FORMALIST APPROACH
VIOLENCE | PERCEPTION | VIDEO GAMES: NEW DIRECTIONS IN GAME RESEARCH
MENTAL HEALTH | ATMOSPHERES | VIDEO GAMES: NEW DIRECTIONS IN GAME RESEARCH II
MIXED REALITY AND GAMES