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UNREAL ENGINE 5 GAME DEVELOPMENT WITH C++ SCRIPTING

Zhenyu George Li



 

Unreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting's high performance, advanced algorithms, and engineering maintenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey.


You'll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You'll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you'll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game.


By the end of this book, you'll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.


What you will learn

  • Develop coding skills in Microsoft Visual Studio and the Unreal Engine editor

  • Discover C++ programming for Unreal Engine C++ scripting

  • Understand object-oriented programming concepts and C++-specific syntax

  • Explore NPC controls, collisions, interactions, navigation, UI, and the multiplayer mechanism

  • Use the predefined Unreal Engine classes and the programming mechanism

  • Write code to solve practical problems and accomplish tasks

  • Implement solutions and methods used in game development


Who this book is for

This book is for game designers, artists, software engineers, and students with some experience in using Unreal Engine and looking to explore the enigmatic C++ scripting. Basic experience with the UE editor is expected and blueprint scripting is a must. Familiarity with game concepts such as game level, lights, camera, actor/pawn/character, transformation, animation, and player control will be beneficial.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9781804613931

2023

384

English

eBook


N/A

2023

384

OTHER NAMES

Unreal Engine 5 Game Development with C++ Scripting

 

TAGS


Publishers: #PacktPublishing (Packt Publishing)

Languages: #English

Year: #Year2023


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#UnrealEngine (Unreal Engine)

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