Tony Fortin
Is war a game? Who are the heroes? Who are the enemies? Who are the resistance fighters... and the terrorists? Why do wargames bring together so many recurring players? Medal of Honor, Call of Duty: history or propaganda? Are Japanese games pacifist? Art the Arab games, another look at the Israeli-Palestinian conflict? Did American hackers collaborate with the army?
From Spacewar to Call of Duty 4, war is omnipresent in video games, it's perhaps the very essence of it. Beat 'Em Ups, Shoot 'Em Ups, First-Person Shooters … all these genres suggest conflict. This first issue of The Video Game Notebooks investigates how wargames have managed to permeate video game culture, the evolution over time of the figure of the mercenary and the different facets of the enemy. Understand the aesthetic, historical and ideological evolution of war games and understand why they bring together as much as they divide players and creators from different cultures.
But this book does not hesitate to question its subject: isn't the real war between the player and the machine? Finally, are video games more militaristic than their elders, board games?
This fascinating odyssey ends with an interview with Ed Halter, American critic of the Village Voice and author of a remarkable book on the subject, which sheds light on the role of American hackers in the development of war games. The strange alliance forged between them, the Manhattan Project and Hollywood are not, however, unrelated to the war which is still tearing Iraq apart forty years later...
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
French | Hardcover | ​ | 9782953050172 | 2008 | 161 |
OTHER NAMES
Les Cahiers du Jeu Vidéo #1 - La Guerre
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Authors: #TonyFortin
Publishers: #PixNLove (Pix 'N Love)
Languages: #French
Format: #Hardcover
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Year: #Year2014
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