THE VIDEO GAME: AN IDENTIFIED LEGAL OBJECT
- Dean Guadagno
- Apr 27, 2022
- 1 min read
Updated: Oct 5
Geoffray Brunaux
Based on the use of new technologies, video games raise many questions of law.
Some are classic, such as ownership of copyright in these works. But they nevertheless call for new thinking: resale of dematerialized games, rights of "player-creators" on their productions.
Others are new. Are attacks on the player's avatar likely to be repressed by law? Is "e-sport" a sport? Do the players have a property right on the virtual objects acquired during the game?
Based on numerous references in the sector, the book is aimed at video game enthusiasts and lawyers wishing to discover often overlooked issues. A video game object, the video game is nonetheless a legal object.
PUBLICATION DETAILS
OTHER NAMES
Le jeu vidéo, un objet juridique identifié
The Video Game: An Identified Legal Object
TAGS
Authors: #GeoffrayBrunaux
Publishers: #mareetmartin (mare et martin)
Languages: #French
Format: #Paperback
Accessibility: N/A
Year: #Year2019
Genres: #Law
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Games:
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