THE SUPERCOMPUTERS: AN ARCHITECTURE ANALYSIS OF THE XBOX 360 AND PLAYSTATION 3
- Dean Guadagno
- Apr 16
- 1 min read
Rodrigo Copetti
Looking at the evolution of video game consoles is fascinating. While conventional PCs tend to evolve 'incrementally', new generations of consoles introduce completely new ways of working. The writings you see here are part of a series that will hopefully uncover the rationale behind the latest trends in technology. They will also demonstrate why each system can't be summarised by its 'bits', megahertz, amount of RAM and whatnot.
This volume includes the hardware and software analysis of the Xbox 360 (2005) and PlayStation 3 (2006), a special group the author has titled 'The supercomputers'.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | 9798312871494 | 2025 | 239 |
OTHER NAMES
The Supercomputers: An Architecture Analysis of the Xbox 360 and PlayStation 3
TAGS
Authors: #RodrigoCopetti (Rodrigo Copetti)
Publishers: #SelfPublished
Languages: #English
Format: #Paperback
Accessibility: N/A
Year: #Year2025
Genres: #Technical
Companies:
#Microsoft (Microsoft)
#Sony (Sony)
Public Figures:
N/A
Games:
N/A
Misc:
#Hardware (Hardware)
#PlayStation (PlayStation 3)
#Xbox (Xbox 360)
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