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THE SUPERCOMPUTERS: AN ARCHITECTURE ANALYSIS OF THE XBOX 360 AND PLAYSTATION 3

  • Writer: Dean Guadagno
    Dean Guadagno
  • Apr 16
  • 1 min read

Rodrigo Copetti




Looking at the evolution of video game consoles is fascinating. While conventional PCs tend to evolve 'incrementally', new generations of consoles introduce completely new ways of working. The writings you see here are part of a series that will hopefully uncover the rationale behind the latest trends in technology. They will also demonstrate why each system can't be summarised by its 'bits', megahertz, amount of RAM and whatnot.


This volume includes the hardware and software analysis of the Xbox 360 (2005) and PlayStation 3 (2006), a special group the author has titled 'The supercomputers'.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9798312871494

2025

239

OTHER NAMES

The Supercomputers: An Architecture Analysis of the Xbox 360 and PlayStation 3

TAGS


Authors: #RodrigoCopetti (Rodrigo Copetti)

Publishers: #SelfPublished

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year2025

Genres: #Technical


Companies: 

#Microsoft (Microsoft)

#Sony (Sony)


Public Figures:

N/A


Games:

N/A


Misc:

#Hardware (Hardware)

#PlayStation (PlayStation 3)

#Xbox (Xbox 360)

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