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THE PLAYFUL UNDEAD AND VIDEO GAMES: CRITICAL ANLYSES OF ZOMBIES AND GAMEPLAY

Stephen Webley, Peter Zackariasson



 

This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal – that they embody an aesthetic that combines horror with a mindless target; that lower age ratings for zombie games widen the market; or that Artificial Intelligence routines for zombies are easier to develop – the book provides a multidisciplinary and comprehensive look at this cultural phenomenon.


Drawing on detailed case studies from across the genre, contributors from a variety of backgrounds offer insights into how the study of zombies in the context of video games informs an analysis of their impact on contemporary popular culture. Issues such as gender, politics, intellectual property law, queer theory, narrative storytelling and worldbuilding, videogame techniques and technology, and man’s relation to monsters are closely examined in their relation to zombie video games.


Breaking new ground in the study of video games and popular culture, this volume will be of interest to researchers in a broad range of areas including media, popular culture, video games, and media psychology.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9781138895461

2019

286

English

Paperback


9781032177700

2021

288

English

eBook


9781315179490

2019

286

 

TAGS


Publishers: #Routledge (Routledge)

Languages: #English

Accessibility: N/A


Companies:

N/A


Public Figures:

N/A


Games:

#AloneInTheDark (Alone in the Dark)

#CallOfDuty (Call of Duty series)

#DeadRising (Dead Rising)

#RedDead (Red Dead Redemption: Undead Nightmare)

#ResidentEvil (Resident Evil series)

#Siren (Siren: Blood Curse)

#TheElderScrolls (The Elder Scrolls V: Skyrim)

#TheWalkingDead (The Walking Dead)


Misc:

N/A

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