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THE GREAT HISTORY OF CZECH GAMES

  • Writer: Dean Guadagno
    Dean Guadagno
  • 2 hours ago
  • 1 min read

Martin Bach, Martin Žemlička, Pavel Skoták, Jakub Kovář




The Great History of Czech Games brings, for the first time, a truly comprehensive account of the Czech and Slovak game-development scene. It follows the books On Games and People and 50 Years of Video Games, completing the unofficial “Level Trilogy.”


Across more than seven hundred pages, it charts the evolution of local game creation—from the early days of 8-bit computers, through the turbulent 1990s, to the era of global hits like Mafia, Arma, Beat Saber, Factorio, and Kingdom Come. The book combines chronological historical sections with thematic chapters dedicated to adventure games, the freeware scene, mobile games, local phenomena, and unfinished projects.


Alongside famous titles, it highlights creators who often remain in the background—artists, musicians, animators, technical wizards, and designers. It also devotes special attention to the environment surrounding games: magazines, websites, TV programs, and the community of journalists who for decades shaped how games are discussed.


The result is a rich and accessible overview of the most important works produced in Czech and Slovak gaming over the past decades. For long-time players, it’s an intense return to formative memories; for younger generations, it’s a map revealing where their favorite games came from and the often surprisingly dramatic stories behind them.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Czech

Hardcover

TBD

2026

700

OTHER NAMES

The Great History of Czech Games

Velká historie českých her

TAGS


Publishers: #Level (Level)

Languages: #Czech

Format: #Hardcover

Accessibility: N/A

Year: #Year2026


Companies: 

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Public Figures:

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Games:

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