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GAME INDUSTRY

  • Writer: Dean Guadagno
    Dean Guadagno
  • 4h
  • 1 min read

Jan Jirkovský


A Unique Czech Book on Game Development


This one-of-a-kind Czech publication offers a comprehensive look behind the scenes of modern video game development, written by Czech experts and professionals in game design, production, marketing, media, and more.


  • Explore essential questions such as:

  • What defines a game, and how do game worlds function?

  • What roles exist in a development team?

  • How does a game idea become a finished product?

  • What are the paths to distribution and market access?

  • What is the influence of Czech gaming media?

  • How can games be used in schools and education?

  • How do online games operate and generate profit?

  • What role does artificial intelligence play?

  • Is our reality itself a game?

  • What are the licensing models, and what is open-source software?

  • What forms of developer support are available in the Czech Republic and the EU?

  • What is the future of the gaming industry and its role in a digitally connected society?


This book is a must-read for anyone interested in the Czech and European game development ecosystem, whether as a creator, educator, or enthusiast.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Czech

Paperback


9788090438712

2011

135

OTHER NAMES

Game Industry: Computer Game Development and Chapters from the Game Industry

Game Industry: Vývoj počítačových her a kapitoly z herního průmyslu

TAGS


Publishers: #DAMO (D.A.M.O.)

Languages: #Czech

Format: #Paperback

Accessibility: N/A

Year: #Year2011


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A


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