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THE AGE OF VIDEO GAMES: A GRAPHIC HISTORY OF GAMING FROM PONG TO VR AND BEYOND

  • Writer: Dean Guadagno
    Dean Guadagno
  • May 25
  • 1 min read

Jean Zeid (Author), Émilie Rouge (Illustrations), Jen Vaughn (English Translation), Tanja Krämling (German Translation)




Press Start on an immersive journey revealing the pixels, polygons, and people that revolutionized entertainment forever. Join journalist Jean Zeid, artist Émilie Rouge, and their console pal Roby to learn how digital dreams built an industry now worth hundreds of billions of dollars. This engaging and comprehensive graphic novel is a knowledge power-up for hardcore gamers and curious noobs of all ages!


Time travel to pivotal moments in video game history with a wistful millennial Jean Zeid, extremely online zoomer, Émilie Rouge, and their robot sidekick Roby in a lively, action-packed conversation all generations of gamers will enjoy. Émilie's massive portal cannon takes the team from era-to-era, lab-to-lab, revealing the real people, inventions, and breakthroughs in gaming. Go right with them as they clear levels in 8-bit sidescrollers, combat games, simulators, multi-player RPGs, and more --- but watch your step!

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9798881601539

2025

240

French

Paperback


9791037511898

2024

240

German

Hardcover


9783551805980

2025

240

OTHER NAMES

The Age of Video Games: A Graphic History of Gaming from Pong to VR and Beyond

Il était une fois le jeu vidéo

Gaming - Eine Pixel-Zeitreise: Ein Sachcomic über Games, Spieledesign und Popkultur

TAGS


Publishers: #AndrewMcMeel (Andrews McMeel Publishing) #CarlsenVerlag (Carlsen Comics) #EditionsLesArènes (Editions Les Arènes)

Accessibility: N/A


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