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TEACHING VIDEO GAME DESIGN FUNDAMENTALS A GUIDE FOR EDUCATING WITH PRACTICAL EXAMPLES AND LEARNING MATERIALS

  • 5 hours ago
  • 1 min read

Andy Sandham




This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.


The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential.


This book will be vital reading to both educators teaching, and students learning, game design.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

1st

9781032644714

2025

408

English

Paperback

1st

9781032644707

2025

368

English

eBook

1st

9781040301197

2025

408

OTHER NAMES

N/A

TAGS


Authors: #AndySandham

Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A

Year: #Year2025


Companies:

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Games:

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