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SCREEN PLAY: THE STORY OF VIDEO GAMES

George Sullivan


 

In recent years, pinball, checkers, and other traditional games have been pushed aside as computerized America has been swept away by the video game. Modern technology has allowed people to turn their television sets into game boards. Game arcades have proliferated, and the sounds of Pac Man and Demon Attack echo outside their doors. In a very short time, video games have skyrocketed to a seven billion dollar industry, surpassing even motion pictures in gross revenue.


In Screen Play - The Story of Video Games, George Sullivan charts the birth and growth of this dynamic industry. He describes the dreams of the early entrepreneurs such as Ralph Baer and Nolan Bushnell, as they developed the first home and arcade video games. Then came the microchip, which revolutionized the whole field of electronics, leading to less expensive game production and spawning such phenomena as Silicon Valley in California. Screen Play explains how video games are designed and introduces some of the young computer "wizards" who design them. In the end George Sullivan leaves his readers with a look at the future and the debate over the influence these games have on their young enthusiasts.


Screen Play - The Story of Video Games is more than just a history of a pastime. It provokes thought about our new 'high-tech' society, its rapid changes, and its potential impact on us all.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

​

9780723262543

1983

90

English

Cloth

​

9780723262519

1983

90


 

TAGS


Publishers: #FrederickWarneandCo (Frederick Warne & Company)

Languages: #English

Format: #Cloth #Paperback

Accessibility: N/A

Year: #Year1983


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

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