NARRATIVE TACTICS FOR MOBILE AND SOCIAL GAMES: POCKET-SIZED STORYTELLING

Toiya Kristen Finley, Elizabeth LaPensée, Betsy Brey, Jessica Sliwinski, Megan Fausti, Erin Hoffman-John, Eddy Webb



 

Despite its significant growth over the past five years, the mobile and social videogame industry is still maturing at a rapid rate. Due to various storage and visual and sound asset restrictions, mobile and social gaming must have innovative storytelling techniques. Narrative Tactics grants readers practical advice for improving narrative design and game writing for mobile and social games, and helps them rise to the challenge of mobile game storytelling. The first half of the book covers general storytelling techniques, including worldbuilding, character design, dialogue, and quests. In the second half, leading experts in the field explore various genres and types of mobile and social games, including educational games, licensed IP, games for specific demographics, branding games, and free to play (F2P).


Key Features

  • The only book dedicated to narrative design and game writing in social and mobile games, an explosive market overtaking the console gaming market.

  • Provides tips for narrative design and writing tailored specifically for mobile and social game markets.

  • Guides readers along with conclusions that include questions to help the reader in narrative design and/or writing.

  • Explores real games to illustrate theory and best practices with analyses of game case studies per chapter, covering indie, social/mobile, and AAA games.

  • Includes checklists to help readers critique their own narrative design/writing.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781498780780

2018

252

English

Hardcover

9781138613935

2018

248

English

eBook

N/A

2018

252


 

TAGS


Authors: #BetsyBrey #MeganFausti #ToiyaKristenFinley #ErinHoffmanJohn #ElizabethLaPensée #JessicaSliwinski #EddyWebb

Publishers: #CRCPress (CRC Press)

Languages: #English

Format: #eBook #Hardcover #Paperback

Accessibility: N/A

Year: #Year2018

Genres: #GameDesign #GameStudies #MobileGaming #SocialNetworkGaming


Companies:

N/A


Public Figures:

N/A


Games: N/A


Misc:

N/A

Circular Library
VG Logo.png

THE
VIDEO GAME LIBRARY

YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES