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MULTIPLAYER GAMES: ONLINE, NULL MODEM, NETWORK, MAILBOX

  • Writer: Dean Guadagno
    Dean Guadagno
  • Jun 13
  • 1 min read

René Meyer, Sven Letzel




It’s much more fun to play against a human opponent than a computer. Human players don’t rely on pre-programmed algorithms—they react unpredictably and emotionally. With the spread of modems and falling prices for network hardware, the importance of multiplayer games is growing rapidly. More and more games now include multiplayer modes, and increasingly they can even be played over the Internet.


This unique book explains the requirements for playing via null modem, modem, and network. It introduces the Internet and online services, and presents online games ranging from text adventures and MUDs to multimedia titles like Worlds Away, the virtual city on CompuServe.


A large section is devoted to multiplayer-capable games: board games, racing, strategy, business simulations, or 3D fighting games—something for everyone. The book is packed with tips for the multiplayer mode.


Contents include:

  • Null modem, modem, and network setup

  • Tips for multiplayer games

  • Internet and online services—what they offer, where to find hot game info

  • Online games like MUDs and Worlds Away

  • PlayStation as a multiplayer console

  • Numerous online addresses: developers, software pools, game magazines

  • Large address directory of game companies, glossary, and illustrations

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

German

Paperback


9783827290045

1996

192

PUBLICATION DETAILS

Multiplayer Games: Online, Null Modem, Network, Mailbox

Multiplayer-Spiele: Online, Nullmodem, Netzwerk, Mailbox

TAGS


Publishers: #MarktTechnik (Markt+Technik Verlag)

Languages: #German

Format: #Paperback

Accessibility: N/A

Year: #Year1996

Genres: #PCGaming


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#SpieleBuch (Spiele-Buch 13)

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