MODELING A CHARACTER IN 3DS MAX
- Leslie Rising
- 4 hours ago
- 1 min read
Paul Steed
Professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry's most recognized 3D artists. Modeling a Character in 3DS Max provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character.
Learn how to:
Model with primitives
Use extrusions and Booleans
Mirror and reuse models
Optimize the mesh
Create and apply textures
Loft shapes
PUBLICATION DETAILS
OTHER NAMES
Modeling A Character in 3DS Max (Wordware Game and Graphics Library)
TAGS
Authors: #PaulSteed
Publishers: #Wordware (Wordware Publishing, Inc.)
Languages: #English
Format: #Paperback
Accessibility: N/A
Year: #Year2001
Genres: #GameDesign
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Games:
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