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LIGHTWAVE 3D 8 TEXTURING

  • Writer: Leslie Rising
    Leslie Rising
  • 3 days ago
  • 1 min read

Leigh van der Byl





Creating interesting and detailed surfaces for objects and characters in 3D is a process many artists find complex and confusing. LightWave 3D 8 Texturing demystifies this task with a thorough discussion of how to use the various Light Wave 3D tools to create stunning textures.


Find out how to:


  • Utilize texturing theory to create any type of surface you wish.

  • Use the various options in the Surface Editor to affect your textures.

  • Work with textures using vertex color maps, gradients, weight maps, and image maps.

  • Manipulate layers in the Texture Editor.

  • Apply textures with projection techniques and UV maps.

  • Enhance your surfaces using image filters.

  • Create metal, wood, and organic surfaces by working through a series of tutorials.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9781556222856

2004

479

OTHER NAMES

Lightwave 3D 8 Texturing (Wordware Game and Graphics Library)

TAGS


Publishers: #Wordware (Wordware Publishing, Inc.)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year2004

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

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