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INTRODUCTION TO GAME ANALYSIS

Clara Fernández-Vara



 

Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context.


Introduction to Game Analysis serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara Fernández-Vara’s concise primer provides instruction on the basic building blocks of game analysis―examination of context, content and reception, and formal qualities―as well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital―from Bioshock and World of Warcraft to Monopoly―and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

First Edition

9780415703277

2014

288

English

Hardcover

First Edition

9780415703260

2014

288

English

Paperback

Second Edition

9780815351849

2019

318

English

Hardcover

Second Edition

9780815351832

2019

318

English

eBook

Second Edition

N/A

2019

318


 

TAGS


Authors/Narrators: #ClaraFernandezVara

Publishers: #Routledge (Routledge)

Languages: #English

Format: #eBook #Hardcover #Paperback

Accessibility: #EnhancedTypesetting #ScreenReader #TextToSpeech

Year: #Year2014 #Year2019

Genres: #GameStudies


Companies:

N/A


Public Figures:

N/A


Games:

#Bioshock (Bioshock series) #Warcraft (World of Warcraft)


Misc:

N/A

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