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HACK'N'PLAY: PROGRAMMING GAMES

  • Writer: Dean Guadagno
    Dean Guadagno
  • 11 minutes ago
  • 1 min read

René Meyer




Ever wanted…


to program your own game—without having to wrestle forever with object orientation and such? Then this book is just right for you. With the Blitz Basic programming language, you can quickly create your own puzzle games, your first shooter, or a fun platformer. To make it as easy as possible, everything you need is included—from custom backgrounds to the compiler—on the CD-ROM! Next time you’re frustrated with a lousy game, just program one yourself!


Contents:

  • First steps with Blitz Basic

  • The foundations of programming

  • Working with variables

  • Using graphics, images, and screen buffers

  • Integrating text, sounds, and videos

  • Proper use of game controllers

  • Programming your first game

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

German

Paperback


9783827263179

2002

256

PUBLICATION DETAILS

Hack'n'Play: Programming Games Hack'n'Play - Spiele programmieren

TAGS


Authors: #RenéMeyer

Publishers: #MarktTechnik (Markt+Technik Verlag)

Languages: #German

Format: #Paperback

Accessibility: N/A

Year: #Year2002


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

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