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GPU GEMS: PROGRAMMING TECHNIQUES, TIPS AND TRICKS FOR REAL-TIME GRAPHICS

  • Writer: Leslie Rising
    Leslie Rising
  • 2 hours ago
  • 1 min read

Randima Fernando (editor), David Kirk (foreword)





GPU Gems is a compilation of articles covering practical real-time graphics techniques arising from the research and practice of cutting-edge developers. It focuses on the programmable graphics pipeline available in today's graphics processing units (GPUs) and highlights quick and dirty tricks used by leading developers, as well as fundamental, performance-conscious techniques for creating advanced visual effects. The contributors and editors, collectively, bring countless years of experience to enlighten and propel the reader into the fascinating world of programmable real-time graphics.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9780321228321

2004

816

OTHER NAMES

GPU Gems

TAGS


Publishers: #AddisonWesley (Addison-Wesley Professional)

Languages: #English

Format: #Hardcover

Accessibility: N/A

Year: #Year2004

Genres: #GameDesign


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Games:

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