GAME DEVELOPMENT TOOL ESSENTIALS

Paula Berinstein, Mike Mika, Alessandro Ardolino, Remi Arnaud, Simon Franco, Adrien Herubel, John McCutchan, Nicusor Nedelcu, Benjamin Nitschke, Fabrice Robinet, Christian Ronchi, Gustavo Samour, Rita Turkowski, Robert Walter



 

Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines.


This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things. Game Development Tool Essentials pools the knowledge and experience of working developers over four critical aspects of the game tools pipeline: asset and data management, geometry and models, Web tools, and programming. Within those sections, you will learn cutting-edge techniques on essential subjects such as COLLADA rendering, exporting and workflow; asset management and compiler architecture; and moving tools to the cloud. If you’re a game developer, you need Game Development Tool Essentials.


Covers readily available tools and tools developers can build themselves.

Presents 96 code samples, 81 illustrations, and end-of-chapter references.

Special chapter on moving tools to the cloud.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

Game Tool Gems

9780986030406

2012

254

English

Paperback

First Edition*

9781430267003

2014

239

English

eBook

First Edition*

N/A

2014

239

*This books was first self-published as Game Tool Gems in 2012. While the content was good, it didn't have the publisher's polish it needed. A partnership with Apress allowed the team to put out a revised version, titled "Game Development Tool Essentials" in 2014.


OTHER NAMES

  • GAME TOOL GEMS: GAME TOOL DEVELOPMENT TIPS, TRICKS AND CONCEPTS FROM GAME INDUSTRY EXPERTS

 

TAGS


Authors: #AlessandroArdolino #RemiArnaud #PaulaBerinstein #SimonFranco #AdrienHerubel #JohnMcCutchan #MikeMika #NicusorNedelcu #BenjaminNitschke #FabriceRobinet #ChristianRonchi #GustavoSamour #RitaTurkowski #RobertWalter

Publishers: #Apress (Apress)

Languages: #English

Format: #eBook #Paperback

Accessibility: #EnhancedTypesetting #ScreenReader #TextToSpeech

Year: #Year2012 #Year2014

Genres: #GameDevlopment #Industry


Companies:

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Misc:

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