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GAME PRODUCTION STUDIES

Jan Švelch, Olli Sotamaa, Brendan Keogh, Aleena Chia, Hovig Ter Minassian, Vinciane Zabban, Pierson Browne, Brian R. Schram, Mia Consalvo, Andrew Phelps, Chris J. Young, John Banks, David B. Nieborg, Lies van Roessel, Matthew E. Perks, Jaroslav Švelch, Anna M. Ozimek, Akinori 'Aki' Nakamura, Hanna Wirman, Aphra Kerr



 

Video games have entered the cultural mainstream and now rival established forms of entertainment such as film or television in terms of economic profits. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. In Game Production Studies, an international group of researchers takes a closer look at the everyday realities of video game production, ranging from commercial studios to independent creators. Across sixteen chapters, the authors deal with issues related to labour, production routines, or monetization, as well as local specificities. As the first edited collection dedicated solely to video game production, this volume provides a timely resource for anyone interested in how games are made and at what cost.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

9789463725439

2021

356

 

TAGS


Publishers: #AmsterdamUniversityPress (Amsterdam University Press)

Languages: #English

Format: #Hardcover

Accessibility: N/A

Year: #Year2021


Companies:

#Activision (Activision)

#Blizzard (Blizzard Entertainment)


Public Figures:

N/A


Games:

#ApexLegends (Apex Legends)

#Armello (Armello)

#Braid (Braid)

#CandyCrush (Candy Crush series)

#Destiny (Destiny)

#GuitarHero (Guitar Hero)

#Killswitch (Killswitch)

#LittleBigPlanet (Little Big Planet)

#Somari (Somari)

#StardewValley (Stardew Valley)

#StarWars (Star Wars: Battlefront II)

#SunshineRanch (Sunshine Ranch)

#SuperMeatBoy (Super Meat Boy)

#Wolfenstein (Wolfenstein: Youngblood)


Misc:

N/A


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