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GAME DEVELOPMENT ESSENTIALS: GAME INTERFACE DESIGN

Jeannie Novak, Kevin Saunders



 

Covering the complex topic of game interface design, GAME DEVELOPMENT ESSENTIALS: GAME INTERFACE DESIGN, is back with an all new Second Edition. This comprehensive introductory text immerses readers in the foundation, theory, and practice of interface creation, while including interviews with working professionals, examples from every gaming era and many genres, and hundreds of screenshots from contemporary games. Also featured are an expanded practice section with a wide variety of real world design examples, coverage of interface design for mobile and motion-sensing devices, multiplayer games, and much more. Readers will explore everything from the history of game interface design and basic design theories to practical strategies for creating winning, interactive interfaces and user experiences.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

​Second Edition

9781111642884

2012

320

English

Paperback

First Edition

9781418016203

2006

296

English

​Paperback

International Edition

9781133134756

​2012

​384

 

TAGS


Publishers: #CengageLearning (Cengage Learning)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year2012

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#GameDevelopmentEssentials (Game Development Essentials)

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