GAME DEVELOPMENT AND PRODUCTION
- Leslie Rising
- 4 hours ago
- 1 min read
Erik Bethke
Writing comprehensive design documents, accurately estimating tasks and schedules, setting up a comprehensive QA plan-these are all important aspects of the game development process that are often
underplanned. Game company executive Erik Bethke provides a guidebook that discusses these issues, along with detailed coverage of development methods and project management techniques, all from the
perspective of someone who has learned the hard way and is still learning.
Find out about every aspect of game development and production from concept on a napkin, through development, release, and beyond into patches and point-releases.
Understand the challenges that game developers face in producing successful game titles.
Learn how to define the key elements and requirements of a game.
Discover how to create and maintain schedules using Gantt charts and resource usage charts.
Learn how to use Unified Modeling Language to improve the efficiency of your game development process.
Develop an understanding of how intimately your business parameters affect your game designs.
Explore strategies for landing a job in the game industry.
Find out about outsourcing different parts of game production, such as motion capture, music, voice, and sound effects.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | 9781556229510 | 2003 | 412 |
OTHER NAMES
Game Development and Production (Wordware Game Developer's Library)
TAGS
Authors: #ErikBethke
Publishers: #Wordware (Wordware Publishing, Inc.)
Languages: #English
Format: #Paperback
Accessibility: N/A
Year: #Year2003
Genres: #GameDesign
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Games:
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