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GAME DEVELOPMENT AND PRODUCTION

  • Writer: Leslie Rising
    Leslie Rising
  • 4 hours ago
  • 1 min read

Erik Bethke




Writing comprehensive design documents, accurately estimating tasks and schedules, setting up a comprehensive QA plan-these are all important aspects of the game development process that are often

underplanned. Game company executive Erik Bethke provides a guidebook that discusses these issues, along with detailed coverage of development methods and project management techniques, all from the

perspective of someone who has learned the hard way and is still learning.


  • Find out about every aspect of game development and production from concept on a napkin, through development, release, and beyond into patches and point-releases.

  • Understand the challenges that game developers face in producing successful game titles.

  • Learn how to define the key elements and requirements of a game.

  • Discover how to create and maintain schedules using Gantt charts and resource usage charts.

  • Learn how to use Unified Modeling Language to improve the efficiency of your game development process.

  • Develop an understanding of how intimately your business parameters affect your game designs.

  • Explore strategies for landing a job in the game industry.

  • Find out about outsourcing different parts of game production, such as motion capture, music, voice, and sound effects.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9781556229510

2003

412

OTHER NAMES

Game Development and Production (Wordware Game Developer's Library)

TAGS


Authors: #ErikBethke

Publishers: #Wordware (Wordware Publishing, Inc.)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year2003

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

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