top of page
Circular Library
The Video Game Library logo

THE
VIDEO GAME LIBRARY

YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES

GAME DESIGN TOOLS: COGNITIVE, PSYCHOLOGICAL, AND PRACTICAL APPROACHES

Diego Ricchiuti



 

This book provides a series of transdisciplinary tools to help game designers improve their design pipeline and design output. Using approaches from psychology, anthropology, and sociology, it offers practical tools for all the main aspects of game design from conception through to testing.


Drawing on game design theory, the book looks at the relationship between game design and other disciplines to create a toolbox of modern tools for game designers. It covers archetypes, praxeology, behavioural game design, and emotional game design. Covering a wide breadth of content, the book includes chapters on:

  • Documentation

  • Production

  • Evaluation

  • Analysis and Marketing tools

This book will be of great interest to students on game design courses, as well as early-career game designers and those looking to break into the industry. It will also be of interest to more experienced game designers looking for new game design tools.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9781032134802

2022

268

English

Paperback


9781032134789

2022

268

English

eBook


9781003229438

2022

268

 

TAGS


Publishers: #CRCPress (CRC Press)

Languages: #English

Year: #Year2022


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

bottom of page