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GAME DESIGN: THEORY AND PRACTICE (2ND EDITION)

  • Writer: Leslie Rising
    Leslie Rising
  • 27 minutes ago
  • 1 min read

Richard Rouse III (author), Steve Ogden (illustrator), Noah Falstein (foreword)





In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

Second

9781556229121

2004

698

OTHER NAMES

Game Design: Theory and Practice - Second Edition (Wordware Game Developer's Library)

TAGS


Publishers: #Wordware (Wordware Publishing, Inc.)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year2004

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

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